CANopy.

The story:

The average low-income American family can only afford to spend $5.20 per day on food. With such a low budget, it’s almost impossible to put together a healthy and balanced meal.

To help community members in need, KieranTimberlake partnered with Philadelphia-based food bank Philabundance to create CANopy. The web-based app generates awareness and donations by challenging players to create a balanced meal with only $5.20. For every person that plays the game, KieranTimberlake donates $1 to Philabundance.

 

 

My role:

My work includes website and marketing copy. I also collaborated with a graphic designer to create a promotional video featured on the KieranTimberlake website.

 

 

The process:

The workflow for this project consisted of:

  • Meeting regularly with the project team to understand user experience flows

  • Conducting interviews and UX research with beta testers to understand challenges

  • Whiteboarding sketches and placeholder copy with a UX designer

  • Writing marketing and website copy

  • Presenting copy and support documentation in team reviews

  • Overseeing final implementation

 

 

Website:

The website has two primary goals: teach the user the rules and get them to play the game, and encourage them to donate to Philabundance. We accomplished this with a persistent navigation that gives easy access to the “Play” and “Donate” sections of the website, and by prompting users to donate after they finish playing the game.

 
CANopy Website
 

 

Promotional video:

Working collaboratively with a graphic designer, I storyboarded and wrote the script for a promotional video. This video ultimately led Beneficial Bank to host a CAN-opy installation in the lobby of their Downtown Philadelphia headquarters, a move that increased exposure and the number of donations.

 
CANopy Promo Video
 

 
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